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💵 [SPRZEDAM] Modularny System "Losowe Cheaty" dla CS2 💵 ×

CS2MOD

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Ostatnia wygrana CS2MOD w dniu 26 Czerwca 2024

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Osiągnięcia CS2MOD

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Newbie (1/14)

2

Reputacja

  1. [ UI ] Fixed sizing and scaling of UI elements shared between buy menu and in-game HUD. Fixed a bug with armor display for CSTV spectators. Updated alternate AK-47 inspect animation. [ WORKSHOP ] Increased supported upload size for Counter-Strike 2 Steam Workshop Maps to 3 GB.[Źródło] Przeczytaj cały wpis
  2. [ PREMIER ] Adjusted the logic that determines when players are too far apart in CS Rating to participate in matchmaking together as a party. In most cases, players who used to play together as a party in Premier Season One will be able to party together in Premier Season Two. [ UI ] Added "Get Service Medal" UI element directly to the main menu profile card. Fixed a case where main menu profiles were missing display medals. Updated Dust II radar image to be more accurate. [ MISC ] Fixed a case where inspect or reload button presses could cause prediction errors.[Źródło] Przeczytaj cały wpis
  3. [ MISC ] Fixed AUG scope stencil filter bug near water surfaces. Fixed Premier progress bar not displaying properly in low resolutions. Fixed certain UI panels not rendering transparently when using CMAA2 and HDR performance settings simultaneously. Improved dynamic radar scale to snap size when a newly discovered enemy/C4 enters radar view, but still shrink gradually when enemy/C4 disappears and enough time passes. Fixed radar scale settings UI to support full range of radar scale from 0.25 to 1.0 values. Fixed sounds from Train inspect scenery not getting cleared when going back to the main menu. Fixed misprediction error smoothing near walls to avoid clipping through walls. Fixed cloth simulation bug on loopback=1 local servers.[Źródło] Przeczytaj cały wpis
  4. [ MAPS ] Basalt - updated to the latest version from the Community Workshop (Update Notes).[ MISC ] Activated Premier Season Two progress indicator in the play menu. Fixed regressions with AUG/SG scope graphics.[Źródło] Przeczytaj cały wpis
  5. Welcome to Premier Season Two. If you haven't heard the news, here's what's new in Season Two. Vertigo is out, Train is in, the M4A4 is more... A4-dable... and we've tweaked the FAMAS. Season Two runs from now through the Austin Major, at which point players who meet the requirements will be awarded a Premier Season Two Medal. The color will correspond to your highest CS Rating achieved during the season, and the bars will reflect your total wins, with one bar for every 25—up to five bars. To earn your Premier Season Two Medal, you'll need an account in good standing, 25 Premier match wins, and an active CSR at the end of the season. Premier matchmaking is now open for business, so hit the queue and start racking up those wins![Źródło] Przeczytaj cały wpis
  6. [ PREMIER ] Premier Season Two is here, and Premier matchmaking has resumed Every player who earned a CS Rating during Season One will receive a commemorative Premier Season One Medal which includes detailed Season Statistics Every player will have their CS Rating recalibrated based on their Season One performance, and will need to re-establish their CS Rating by winning 10 matches Train has been added to the Active Duty map pool Vertigo has been removed from the Active Duty map pool [ GAMEPLAY ] M4A4 price reduced to $2,900 FAMAS accuracy improved and price reduced to $1,950 Reduced crouching accuracy for the MP9, MP5-SD, and MP7 Adjusted scope dot on AUG/SG to be more useable at range [ UI ] Added a new radar dynamic zoom option that will grow or shrink the radar to include your team mates, bomb and other detected elements Adjusted grenade order in spectator UI to match weapon selection order Increased brightness of carried C4 in UI [ MAPS ] Train Removed a boost angle from Long Dog to Bombsite A Fixed lighting artifacts on double-sided materials [ MISC ] Added fallback logic to allow playing incomplete demo files, either copied from an ongoing live match or recovered after a game server crash Fixed an exploit where users could use secondary fire on R8 Revolver and then sell it back Counter-strafe summaries are now available in game server log data distributed via log address in addition to console logs[Źródło] Przeczytaj cały wpis
  7. [ PREMIER ] Premier Season One is now over, and Premier matchmaking has been temporarily disabled.[Źródło] Przeczytaj cały wpis
  8. CS2MOD

    [CS2] Seasons Change

    Next week we will say "goodbye" to Premier Season One, and "hello" to Season Two. To celebrate, every player who earned a CS Rating during Season One will receive a commemorative Premier Season One Medal. Your medal includes detailed Season Statistics that you can view by clicking on the medal in your inventory. Review your Season One highs and lows with graphs of your CSR and playtime, or view your map-specific stats to find areas of improvement for Season Two. As we transition to Season Two, there'll be one day of Premier downtime during which your CS Rating will be recalibrated for the new season based on your Season One performance. At the start of the new Season you will need to re-establish your CS Rating by winning 10 matches. Season Two comes with some changes. Train is in and Vertigo is out, the M4A4 is a bit less expensive, and the FAMAS has some improvements to its standing and crouching accuracy (along with a price cut). And when Season Two comes to a close after the Austin Major, players who meet the requirements will be awarded a Premier Season Two Medal. The color will correspond to your highest CS Rating achieved during the season, and the bars will reflect your total wins, with one bar for every 25—up to five bars. To earn your Premier Season Two Medal, you'll need an account in good standing, 25 Premier match wins, and an active CSR at the end of the season. So clear out your calendar, because Season Two is about to begin! [Źródło] Przeczytaj cały wpis
  9. [ MISC ] Minor performance optimization for some CPU-bound cases. Follow recoil setting during spectating will now obey spectator target's crosshair setting if target's crosshair is shown. Added support for updating existing map annotations on Steam Workshop. For example use "workshop_annotation_submit 123456" to update your submission ID=123456 found in the workshop URL. Passing an ID that does not belong to you will create a brand new submission. After the first update the ID will get embedded in the annotation file and you can submit more changes without having to provide the ID again.[Źródło] Przeczytaj cały wpis
  10. [ MISC ] Updating Steam libraries for Linux game servers to the latest version of Steam Client Beta Improved Linux game servers ability to reconnect to Steam after a disconnection Stability improvements[Źródło] Przeczytaj cały wpis
  11. [ SHANGHAI MAJOR ] Shanghai 2024 Major sticker capsules are now on sale for 75% off[ ARMORY ] Desert Eagle | Heat Treated is no longer available to claim from The Armory[ MISC ] Fixed finger placement during Huntsman knife in-game inspect animation Fixed a bug where grenade icons weren't disappearing on the spectator map Fixed a case when spectator icon could show up at the wrong time on the radar Fixed a bug related to changing inspect scenery while inspecting knives[Źródło] Przeczytaj cały wpis
  12. [ MAPS ] Train Fixed various minor visual bugs and gaps in world Added dirt and wetness onto crates and tarps where appropriate Widened opening on A site between Hell and Tunnels Opened container door on back of the train near Ivy/Tunnels[ MISC ] Fixed a case where ragdolls could get created with extreme initial velocities Added markup for individual matches in Steam Game Recording timeline Fixed a regression where deploying weapons weren't allowing immediate inspecting Fixed fingers crossing into butterfly knife geometry during inspect animation Fixed weekly care package preview of weapon cases not having a close button When moving away from annotation nodes, required grenade is no longer removed[Źródło] Przeczytaj cały wpis
  13. [ MAPS ] Inferno Adjusted clipping on stairs under balcony[ MISC ] Fixed offset discrepancy in legacy SSG08 model. Fixed stickers mask on legacy Dual Elites magazine model. Fixed Dual Elite pistol holster floating off the local firstperson leg model. Fixed a regression in grenade interactions with ragdolls. Fixed a bug where +attack2 and +lookatweapon composite binding could get silenced weapon into an inconsistent silencer state.[Źródło] Przeczytaj cały wpis
  14. [ MAPS ] Inferno Adjusted clipping on scaffolding on B site[ MISC ] Fixed a problem on team select screen for servers with no auto-select time limit. Fixed a regression with annotation_load command. Fixed a crash for give item_assaultsuit command. Adjusted the rarity of the rare AK-47 inspect animation. Fixed a regression with the rare Desert Eagle inspect animation.[Źródło] Przeczytaj cały wpis
  15. [ SHANGHAI MAJOR ] Shanghai 2024 Major Champions Capsule is now available for purchase. The capsule features autographs for each member of the winning team in paper, glitter, holo, and gold. 50% of the proceeds go to the players and organizations.[ GAMEPLAY ] Adjusted the threshold at which death notice displays attacker as "flashed". Explosions will now more reliably throw weapons around even if multiple weapons are dropped on top of each other. During warmup, weapons will no longer drop on the ground when changing teams. During warmup, changing teams now has a two second cooldown. Added server settings controlling which items drop on the ground during warmup period: mp_warmup_items_drop_policy, mp_warmup_items_nocost, mp_warmup_items_nocount_policy. Community servers that run with free non-droppable weapons during warmup can set these settings as follows: mp_warmup_items_drop_policy 0, mp_warmup_items_nocost 1, mp_warmup_items_nocount_policy 251. Give command will now always drop the held weapon if the given weapon needs an empty primary/secondary weapon slot to be used. For legacy behaviour, which would drop the new weapon on the ground, developers can use "-keep_gear" flag, e.g. give weapon_awp -keep_gear[ MAPS ] Train Improved collision fidelity on various props Updated and fixed surface types on several props Adjusted wetness levels on some surfaces Fixed various gaps in map[ MAP GUIDES ] Map Guides are now supported in the Steam Workshop for submission and subscription. Added a selector to pick which map guide gets loaded in practice mode. Annotations nodes are now visible in the radar. Added a tool (via console command "workshop_annotation_submit") to submit a map guide to the Steam Workshop.[ MISC ] Added a setting for CPU Cores Usage Preference to control how high performance and power efficiency cores are used by the game on CPUs with variable cores. Fixed a case where graphics driver could render a corrupt graphics image for weapons in inventory item tiles. Improvements to weapon inspect animations. Improvements to display of extra-long custom weapon names in UI. Stability improvements. Added all-new 2025 Service Medal which will be available starting January 1st GMT Workshop Tools - Fixed bug on shadows for low sunlight angles[Źródło] Przeczytaj cały wpis
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